When goblins only help their friend in north/south team

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When goblins only help their friend in north/south team

Postby Burnin' ships » 25.03.2012, 20:10

Secret alliances

Similar to ghosting in some respects, if two or more players to engage secret, co-operative play while all are active (especially in MMORPGs) it is considered cheating in many games, in particular when players engage in secondary communication. Using remote desktop software to observe the screens of secret "allies" while one is playing could confer considerable tactical and/or strategic advantages for all players in the "alliance", and would be considered cheating. In some RTS games, this is made difficult by replacing all player names with "unknown." This makes it to where you can't know who you are private messaging. Starcraft 2 and Warcraft 3 are examples of this anti-secret alliance setting. In games like Super Smash Bros. Brawl, sometimes when not using team battle 2 or more characters would try to attack one character and have one character win. Most of the time these people would be the same character with the same or different costume.


I had the above happen to me in a FFA BSCF game. I forgot the player names but they were all 3 german pro league players on ventrillo/team speak (they even said so).
2 Goblins and 1 guy on south team. Every time their friend got close to them they backed away (he had only 3k ship and they had marauder/OC combo that could easily kill south. They attacked only north (us) entire game and when we attacked their friend he called them on teamspeak for help. It was almost like fighting someone with maphack. After they killed us the other team surrendered with both their harbors still intact and ships upgraded to 10
The entire game we were asking the goblins to please balance the game, but they were "fuck you we have a friend in south"

I think this should be a bannable offense because it is a form of stacking. Especially combined with ventrilo etc.
It basically made the game 4 vs 6.


Stacking

Stacking involves altering game settings or team lineups to give one or more teams an unfair advantage over others. One example includes arranging a team composed of skilled or known players against a team with members of lesser skill. Although this may be a valid and accepted practice in real-life sports, in online games stacking upsets less-skilled players who feel that they aren't being given a fair chance. Less ethical rigging involves weighting the game by providing a player or team with an advantage by outfitting them with better (or more familiar) weapons or equipment, or creating a play field that caters to a certain player, team or playing style. An example of this can be the new map Liberation in the MW3 DLC. Spetsnaz has a camo that blends in with the surroundings(Fall camo) while the other team has a camo that is either regular or digital.(Making it easy for spetsnaz to hide and pick off the other team.)
Burnin' ships
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