3.31
Debugged the weapon carry-optics a bit, some little balancings.
3.30
Flak debugged; Again some terrain changes; More damage for Anti-Air-MGs; Machine Gunner (fortified) critical against air
3.29
Autobombing now also enabled for bought units; Terrain a bit more open at some parts
3.28
Stationary Flak direct-hit chance now 50% (was 20%); Grenades not vs Air anymore (lol); Group Army now free of Air; Flak Vehicle weaker
3.27
Generals now dont respawn but get revived in 20s (was new unit in 30s); Selection sizes reduced (hp-bars smaller); Added Homeland-defence for Italy and Germany; Artillery (Marching): Range now 650 (to auto-fortify when enemys in range); Motar (both): Range now 600; Rifles now do only 20% damage to medium (was 30%) and 5% to tanks and ships (was 10%); Jeep with roof, CNT-FAI Armored Truck, Republican Armored Truck, Sd.Kfz. 251, Spanish Jeep now cheaper; Flamethrower new animation, range 250 (was 300), cooldown 0,2s (was 0,4s); a lot of air balancing