Battleships Crossfire 4.81a Changelog
18.10.2020
General
Plays the “GameFound” Sound at the start of the game
Computers players are now kicked at the start of the game, enabling hosts to more easily refresh by using !closeall !openall in lobbies
Pinnaces no longer have a normal attack
When casting votes “Short” is now listed as recommended as well as “No trader” to improve pub game quality. Normal mode is renamed to classic.
Added the command “-sandbox” which is activatable after 5 seconds and during the first 2 minutes of the game if you’re either; playing alone, or an admin in admin mode activates it. With sandbox activated, every player gets 100k gold, 1k lumber, an onboard propeller and a Tome of Power with 30 charges.
Ships
Paddled Submarine
Is temporarily removed due to pressing ceremonial reasons
Papayadealer
Waveform cast time and description fixed
Ship of the Line
Captain’s Cannon decreased damage 600/900/1200/1500/1800/2100 → 600/850/1100/1350/1600/1850
Battle Royal
Advanced Captain’s Cannon level adjusted 8 → 10
Advanced Captain’s Cannon damage adjusted 750/1000/1250/1500/1750/2000/2250/2500/2750/3000
Advanced Captain’s Cannon Cast Range adjusted 850/860/870/880/890/900/925/950 → 775/800/825/850/900/925/950/1000
Advanced Captain’s Cannon Cooldown adjusted 50/49/48/47/46/45/44/42 → 50/49/48/47/46/45/44/43/42/41
Troll Destroyer
Waterquake Effect Delay decreased 2s → 0s
Targets allies now
Doublejugger
Now has an “incineration” sphere to distinguish itself from Juggernaut as they share models
Seamonster now cast “Spawn Tentacles” on being summoned
Druid Ship
Now has an “thorns aura” sphere to distinguish itself from Crusader as they share models
Nagasnake now only attacks heroes
Caravel
Now instead uses the “Normandier” model with a “wave” sprite to distinguish itself
Advanced Repair Ship
New tooltip icon
Juggernaut
New tooltip icon
Seamonster now cast “Spawn Tentacles” on being summoned
Advanced Interceptor
Now has an “mana drain” sphere to distinguish itself from Interceptor as they share models
Alcoholic Ship
Now has “haze” spheres to distinguish itself from W.wawer and Carrack as they share models
Grogginess reworked
Still 6 levels, same duration 3-5,5 sec, decreased slow 50 → 35/40/45/50/55/60, no longer an AoE spell, increases damage dealt to target from items and spells by 20%.
Schooner
Armor increased 10 → 11
Marauder
Now has “spirit tower” sphere to distinguish itself from Doublejugger as they share models
Improved spell cast animation 0.5 → 0.3
Shock Rifle counter Orb movement speed reduced 18 → 17kts
Shock Rifle counter Orb explosion AoE reduced 475 → 400
House Boat
Improved spell cast animation 0.5 → 0.3
Shock Rifle counter Orb movement speed reduced 18 → 17kts
Shock Rifle counter Orb explosion AoE reduced 475 → 400
Seatang duration reduced 4 → 3 seconds
Returned Pirate
Improved spell cast animation 0.5 → 0.3
Shock Rifle counter Orb movement speed reduced 18 → 17kts
Shock Rifle counter Orb explosion AoE reduced 475 → 400
Ganja Ship
Ganjasmoke reworked;
Still 6 levels, decreased duration 6/7/8/9/10/11 → 4/5/6/7/8/9, decreased slow 50/55/60/65/70/80 → constant 60%, no longer an AoE spell, increases damage dealt to target from items and spells by 20%.
Abolish buff cast range decreased 1500 → 1000
Abolish buff AoE decreased 2000 → 1200
Carrack
Abolish buff cast range decreased 1500 → 1000
Abolish buff AoE decreased 2000 → 1200
Battleship Potemkin
Abolish buff is replaced with Debuff
Trapper
Seatrap now has a 0.25 sec activation delay before it stuns on all levels.
Frigate & Red October
Torpedo and Missile Bay 1 & 2 are now based on different spells, allowing a player to queue them. (Before they were based on the same spell and were therefore “cast” at the same time.)
Destroyer
Increased sail speed 8,5 → 9,5
Galleon
Increased sail speed 9,5 → 10
Dwarf Zeppelin
Tooltip now correctly displays the damage dealt by summoned ships (100, not 150)
Corvette
Pinnace turn rate improved 0,4 → 0,6
Items/Weapons
Some descriptions improved
Bronze Hull
Now sells for its appropriate value (was 1300, now the supposed 1447)
Bug Fixes
Commands fixed (deaths, kills, assists, spammy, creeps)
Added line of sight blockers to the north of the middle spot
Added line of sight blockers to the south empire left hand tower side
Pathing around dodo/10/14k shop also slightly reworked to hopefully prevent desyncs
Edited some islands to be pathable for amphibians
Battleships Crossfire 4.81 Changelog
21.07.2020
General
Hotyeys changed QWER/ASDF/YXCV → QWER/ASDF/ZXCV
Main Harbour HP Regen increase 1s → 5s
Gold Hull and Bronze Hull will be sold for 75% when buying a Trader or Merchant
Call of the Battalion hooks allies again
Balanced as North Empire trading so you are still invisible when you go for books (bottom right)
Ships
Seamonster movement speed increased 40/45/50/55/60/65 → 140
Shock Rifle and Shock Rifle counter damage adjusted the explosion multiplier x2,75 → x2,5
fixed base damage of Shock Rifle 50 base damage → 100 base damage + 50 * Level
Advanced Interceptor
Onboard added 2x Multi-Rockets
Alcohol Ship
Onboard Alcoholic Torpedo cooldown decreased 3s/50dps → 2s/75dps
Battleship Potemkin
Onboard added Pirates Cannon
Black Pearl
Pirate Crew movement speed increased 330 → 350
Movement Speed increased 13kts → 14kts
Caravel
Poseidon Trident rescaled from 6 to 8 levels
Poseidon Trident damage 300/450/600/750/900/1050 → 300/450/600/750/1050/1200/1350
Poseidon Trident area 300/350/400/450/500/600 → 300/350/400/450/500/550/600/650
Poseidon Trident number of targets 2/3/4/5/6/7 → 2/3/4/5/6/7/8/9
Carrack
Onboard increased Musket Crew → 2x Musket Crew
Cog
Seatang damage per second increased 50 → 80
Seatang duration decreased 4s → 3s
Seatang cooldown decreased 45s → 40s
Crusader
Net duration decreased 4s → 2.75s
Destroyer
Onboard increased Basic Cannon → 3x Basic Cannon
Dodoseeker
The way of the Dodo area of effect increased 800/900/1000 → 900/1000/1100
The way of the Dodo duration increased 5s/7s/10s → 6s/8s/10s
Dodo Storm cooldown decreased 70s/66s/62s/58s/54s/50s → 55s/52s/49s/46s/43s/40s
Dominator
Electro Magnetic Pulse damage increased 550 → 650
Electro Magnetic Pulse range decreased 700 → 600
Electro Magnetic Pulse slow duration decreased 10s → 8s
Doublejugger
Launch your Pinnaces onboard increase 2x Pinnance Arrow Crew, 2x Rocket Cannon → 3x Pinnance Arrow Crew, 3x Rocket Cannon
Hitpoints decreased 10000 → 9000
Dwarfish Ship
Dwarfish Fleet movement speed increase 300 → 375
Dwarfish Zeppelin vision increase to 950
Frigate
Share Damage Area of Effect increased 500 → 800
Galleon
Onboard increased Cruiser Cannon → 2x Cruiser Cannon
Houseboat
Seaweed cast range increased 650 → 750
Seaweed cooldown decreased 45s → 40s
Manaregen increased 0,5 → 1
Nautilus
Collision Course initial damage increased 50/110/180/260/350/450 → 100/200/300/400/500/600
Collision Course decay damage increased 35/38/41/44/47/50 → 40/45/50/55/60/65
Collision Course duration increased 3/3/4/4/5/6 → 6
Overlord
Freezer Water rescaled from 8 to 6 levels
Freezer Water damage 375/500/625/750/875/1000/1250/1500 → 350/500/650/800/950/1100
Freezer Water duration 3s/3,6s/4,2s/4,8/5,4/6s/6,5s/7s → 3s/3,5s/4s/4,5s/5s/5,5s
Freezer Water cooldown 65s/60s/55s/50s/45s/40s
Paddled Submarine
Pull lads pull! cooldown increased 10s/9s/8s → 22s/21s/20s
Pull lads pull! duration increased 1s/2s/3s → 3s/4s/5s
Collide damage increased 50/100/150/200/250/300 → 150/250/350/450/550/650
Papaya
Removed the longer cast time on earlier levels, every level has the same now → 0.150seconds
Raft
Net cooldown decreased 45s → 40s
Ship of the Line
Onboard increased Cruiser Cannon → 2x Cruiser Cannon
Improved Captain's Cannon rescaled from 8 to 6 levels
Improved Captain's Cannon damage 575/750/925/1100/1275/1450/1625/1800 → 600/900/1200/1500/1800/2100
Improved Captain’s Cannon cooldown increased to 40s
Items
Net
Cost increased 1500 → 2500
Upgraded Gold Hull
Recipe cost increased 1000 → 1300
Upgraded Bronze Hull
Movement speed increased 4kts → 4,25kts
One Single Cannon
Cooldown decreased 1,5s → 1s
Rainbow Laser
Range increased 460 → 515
Recipe cost decreased 5200 → 5000
Red-Blue Laser
Range increased 460 → 515
Red Laser
Range increased 430 → 450
Gatling
Range increased 500 → 515
Damage increased 2x 43 (430dps) → 2x 45 (450dps)
Guevaras Guerillero
Range increased 500 → 600
Dodo of Extinction
Recipe cost decreased 5300 → 4600
Spirit of Revolution
Range increased 500 → 600
Hunter's Boomerang
Cooldown increased 0,45 → 0,5
Damage increased 142 → 205
Hydro Pump
Damage increased 4x 232 (422dps) → 4x 239 (435dps)
Sand Blaster
Recipe cost decreased 4300 → 3600
Damage increased 2x 90 (429dps) → 2x 93 (443dps)
Capitalist Gun
Cost decreased 5750 → 5350
Basic Shotgun Crew
Recipe decreased 2700 → 2000
Cooldown increased 0,7 → 0.8
Pirate with Parrot
Recipe cost decreased 4800 → 4400
Tux
Recipe cost decreased 4000 → 3800
Flaming Arrow Cannon
Recipe cost decreased 2300 → 1770
Molotov Arrow Cannon
Recipe cost increased 4400 → 4800
Explosive Barrel Catapult
Recipe cost decreased 4200 → 3900
Admirals Torpedo
Recipe cost decreased 3800 → 3600
Depleted Uranium
Range increased 1100 → 1200
Rocket Pack
Cost decreased 5600 → 5100
Damage decreased 2x 20 (100dps) → 2x 19 (95dps)
Rocket Battery
Damage decreased 4x 32 (336,84dps) → 4x 30 (315,79dps)
Recipe cost decreased 4500 → 3750
Electrical Pulse Cannon
Cost decreased 7900 → 7350
Heavy Rocket
Damage decreased 2x 150 (375dps) → 2x 148 (370dps)
Moonstone Waver
Recipe increased 4500 → 4800
Bug fixes
Many Tooltips had minor issues, they are fixed now or improved
Caravel Abolish buffs didn’t work as intended
Color commands fixed
Battleships Crossfire 4.80 Changelog
05.07.2020
Gameplay
8v8v5 players (Colors adjusted: Red-Orange-Brown-Yellow colors vs Blue-Gray-White-Purple-Pink colors vs Green-Teal)
All attacks → spells now deal 100% damage to all targets (was 95% against heroes and 105% against creeps)
Hotkeys have been changed to the keyboard layout Q W E R / A S D F / Y X C V
Respawn invulnerability increased from 3 seconds to 4 seconds
You can’t leave ship anymore, Main Harbour health regeneration adjusted
Deathtimer decreased(Level*2) + 10s → (Level*2) + 5s
Maximum Hero XP Range decreased from 2000 to 1750
Doubling works without a free slot
All Items show in tooltip what they combine to and if they can be doubled
Many more Triggers now in JASS (faster)
Now 1 command/150s (was 300s)
Arrow Defence Tower damage increased 57 → 75
Cannon Defence Tower damage increased 50 → 60
7s timer for double kills (was 6s)
General
Goblin Bomb Shop now sells Diamond Hull → Outboard Propeller, but does not sell weapons anymore
Startcam → Auto-Cam-reset on 3000 distance
Added Observer/Referee/Livestream slot
New gold/s (type -income to see more)
Added Helpguide-quest
Custom UI removed
All ship descriptions updated
All item-weapon descriptions updated
Wood Shop now sells Microwave cannons and Electrical Pulse Cannon (former EMP Cannon)
All models should now be compatible with both reforged and classic wc3
New whales spawn from the ocean (1-2 Minke → 1-2 Fin Whales / 5 min)
Pathing fixed for reforged
Moved the repair bay for north and south a tiny bit further away from main harbor
Terrain enlarged to the western beaches of the lagoon (as planned years ago with B.62)
New Sand Texture (thx to GolluM_KoMe)
More random shells on the beaches
Treerandomizer reactivated → improved
Items
Hull extra bounty increased: Stone hull 30 → 40, Upg Stone hull 50 → 60 , Upg bronze hull 150 → 125, Gold hull 200 → 225, upg gold hull 275 → 300
Net
Cast range decreased from 600 → 550
Item model changed when you drop it
Goblin sail
Gold cost increased from 1385 → 1785
Swedish Repair Kit
Health restore increased from 4000 → 5000
Upgraded Stone Hull
Health increased from 225 → 250, speed increased from 1,5kts → 1,75kts
Upgraded Bronze Hull
Health increased from 500 → 550, speed increased from 3,75kts → 4 kts
The Chaos Hammer now called The Hammers of Chaos
Light Rocket now called Light Rocketlauncher
EZLN now called Zapatistas EZLN
The Birds of Terror now called The Birdies of Papageno (as planned)
EMP Cannon now called Electrical Pulse Cannon
UMTS Waver now called Moonstone Waver (in homage to Timber's Moonstone Cannon)
Ships
Spy cast time decreased 1s → 0,5s
International Brigade → Strike Ship: Call of Battallion (Hook) now not on allied Trader (on the way back it works)
Barricades from International Brigade, Minelayer, Advanced Minelayer and the Rainbow Warrior duration decreased 4s → 3s
Alcoholic Ship, Ganja Ship, Trader, Merchant: Hide Abilities tooltips corrected
Enforced Hull increased hitpoints125/250/375/500/625/750 → 125/275/425/575/725/875
Reinforced Hull increased hitpoints 200/400/600/800/1000/1200 → 200/425/650/875/1100/1325
Strong Enforced Hull increased hitpoints 275/550/825/1100/1375/1650 → 275/575/875/1175/1475/1775
All Pinnaces are no longer affected by Ship Upgrades
Pinnace now correctly displays the damage and internal weapons system
New Ship: Paddled Submarine (1200 gold, 8 kts, hull 600, armor 3)
Abilities
Dive (invis for 10/14/17/20 seconds, 40/35/30/25 seconds cooldown)
Ram (ram the target for 50/100/150/200/250/300 damage and slows the target for 35%/38%/41%/44%/46%/50% for 3/3/4/4/5/6 seconds cooldown 70/67/64/61/58/55
Pull lads pull! (gives you a large amount of movement speed of 50/75/100 for 1/2/3 seconds cooldown of 10/9/8 seconds)
Slow (slows the target's movement speed)
Advanced Interceptor
Butyric Acid damage increased 50 damage flat + 40 damage every 3 seconds per level, level 1/2/3 12 seconds duration, level 4/5/6 15 seconds duration
Butyric Acid cooldown decreased 60s/58s/56s/54s/52s/50s → 45s/42s/39s/36s/33s/30s
Asian Ship
Blink Back cooldown rescaled 64s/63s/62s/61s/60s → 70s/66s/62s/58s/54s
Battleship Potemkin
Removed the Onboard weapons
New Ability: Huge Broadside fire a huge broadside at a targeted location (damages all targets within the location and stuns them for 4 seconds)
Huge Broadside damage 250/350/450/550/650/750
Barque
X-Marks the Spot range decreased 800/1000/1200 → 800/900/1000
X-Marks the Spot cooldown increased 50s/47s/43s → 60s/55s/50s
Torrent cooldown increased 50s/48s/46s/44s/42s/40s → 50s all levels
Black Pearl
Hull repair increased 1500/2500/3000/3500 → 2000/3000/4000
Brigg
Broadside Cast Range increased 1000 → 1000/1040/1080/1120/1160/1200
Broadside Cooldown decreased 60/59/58/57/56/55 → 60/58/56/54/52/50 seconds
Broadside Damage decreased 50/75/100/125/150/175 → 50/70/90/110/130/150
Carrack
Magnetic Shield has less levels now from 5 → 4 duration adjusted
Cog
Reinforced Hull Repair increased 350/500/650/800/950/1100 → 500/700/900/1100/1300/1500 over 6 seconds
Crusader
Speed decreased 9,5kts → 9kts
Destroyer
Hit Points increased 2000 → 2200
Movement speed increased 8kts → 8.5kts
Doublejugger
Movement Speed increased 9.5kts → 10kts
Druid Ship
Summon Nagasnake now correctly displays bash chance in tooltip (50%)
Nagasnake cooldown decreased by 5 seconds
Dwarfish Ship
Increased Dwarfish Zeppelin duration 20s → 25s
Frigate
Share Damage Cooldown decreased from 30s → 24s
Frozen Ship
Freeze Water cooldown decreased 60s → 56s
Galleon
Board → Burn cooldown decreased from 60s → 50s on all levels
Goblin Gunship
Poison cooldown decreased 60s → 40s
Damage adjusted 75 flat damage + 50 damage per 3 seconds per level → 65 + 65 per level, level 1/2/3 12 seconds duration every level after + 3 seconds
HMAV Bounty
Swivel Gun Levels reduced 8 → 6
Swivel Gun damage increased by 20
Swivel Gun Cooldown decreases 60s/60s/59s/58s/58s/57s/56s/55s → 60s/57s/54s/51s/48s/45s
Houseboat
Seaweed damage per second increased 100 → 150
International Brigade
Brigade Brigadist Gun damage decreased 50/75/100 → 15/30/45/60
Juggernaut
Juggernaut movementspeed increased 8kts → 8,5kts
Merchant
Shadow Replication cooldown 90s
Minelayer
New model (Greyjoy Ship by purparisien)
Nautilus
Dive is now instant, without stopping the ship
Normandier
Poison Cannon Initial Damage increased 50/80/110/140/170/200 → 50/85/120/155/190/225
Overlord
Freeze Water cooldown decreased from 60s → 56s
Own Construction Turtle
Turn-to-move now at 60°
Puddle Skipper
New ability Puddle Skip (makes your ship invisible for 3 seconds and gives you 20%/30%/40% movement speed cooldown of 15/14/13 seconds)
Send Spy ability now innate (no level needed)
Torpedo range decreased 615/630/645/660/675/690/705/720 → 580/600/620/640/660/680/700/720
Raft
Stolen Cannon damage adjusted 100/185/275/370/470/575/685/800 → 100/200/300/400/500/600/700/800
New model
Rainbow Warrior
Dinghys cooldown increased 40s → 50s
Dinghys duration decreased 45s → 42s
Red October
Dive is now instant, without stopping the ship
Return Pirate
Recall Fleet cooldown adjusted 60s/54s/48s/42s/36s/30s → 40s all levels
Recall Fleet range adjusted 1700/1800/1900/2000/2100/2200 → 1800 all levels
Recall Fleet works now only on heros
Indecision Wind rebalanced, now has 4 levels
Indecision Wind slow decreased 40%/45%/50% → 25%/30%/35%/40%
Indecision Wind area of effect decreased 700/775/850 → 650/700/750/800
Indecision Wind damage adjusted 500/750/1000 → 550/700/850/1000
Indecision Wind slow duration adjusted 10s on all levels → 7s/8s/9s/10s
Sailor
Captains Cannon damage on level 1 increased 40 → 46
Schooner
Triple-orb now slow decreased 50% → 35%
Triple-orb now deals correct amount of damage (used to incorrectly deal more damage when more enemies were cluttered in the AoE), tooltip updated
Triple-orb overall single target damage adjusted
Flare cooldown increased 30s → 35s
Health points decreased 5600 → 5000
Seawaver
Waterwave speed increased from 30kts → 32,5kts
Ship of the Line
Captains Cannon cooldown decreased from 60s/59s/58s/57s/56s/55s/54s/53s → 30s on all levels
Trader
Shadow Replication cooldown 90s
Trapper
Seatrap range to buildup increased 500 → 750
Seatrap cooldown decreased 50s → 44s
Trireme
Armor decreased 8 → 4
Troll Destroyer
Chain Lightning cooldown decreased 60s/58s/56s/54s/52s/50s/48s/46s → 58s/56s/54s/52s/50s/48s/46s/44s
Viking
Flare cooldown increased 30s → 35s
New ability: Catapult (channel for 2 seconds and launch a catapult to the targeted location, damage is split between targets no level needed 500 damage 2000 range, 250 area of effect 40 seconds cooldown)
New model (VrykkulDRakkarShip by Sellenisko)
Waterwaver
Waterwave speed increased 30 kts → 32,5 kts
Added additional onboard: Nebular (25 damage / 0.9s / 650 range)
Walrus
Tornado slow decreased 60% → 50%
Tornado area of effect decreased 1000 → 800
Bug fixes
Two Machine Guns will now correctly double into a submachine gun instead of a catapult
Double Rocket Cannon, Two Kamikaze Owl Launchpads and Twin Tomahawk now resale for the correct amount