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Official Battleships Crossfire League  FAQ
Last reload of the League: Thursday 02nd 2012f February 2012 04:30:50 AM
130 different players are ranked & spoofchecked on the bot(s): cf.wc3bs.com.
7755 / 7755 games have been added to the scores. 493(rescan: 351) / 130 players have been scanned for clan-memberships. 936 players have been banned.

Archive:    Season 1    Season 2    Season 3    Season 4    Season 5    Season 6    |Season 7|    Season 8    Season July 2012    Season August-October 2012    Season November-December 2012    Season January-April 2013    Season May 2013 - Februar 2014
Season 7: Shuffle-League (closed 19.02.2012) (Clans)      Team-League (closed 19.02.2012) |(Clans)|      Qualify-Table (all seasons) (closed 19.02.2012) (Clans)      
Back to Current-League
Team-League (closed 19.02.2012)
Search player:
ClannameGamesWinnerDrawerLoserLeaverKillsDeathsKill / Death ratioAssistsTraderKicksCreepsDodosLootGametimeScores
1Clan SOS (9)42342602581411.73288271644243h 28m696.25
2Clan BSM (7)24121921521001.131050846421h 57m158.54
3Clan ITTP (1)7511050351.43380137205h 19m117.38
4Clan DoDo (4)10702157451.47430300910h 18m79.98
5Clan BsC (7)29941511521621.241440922630h 43m70.36
6Clan BOAT (18)421182211702341.5913239993935h 38m67.00
7Clan RoFk (1)1100010110.9130135901h 32m29.85
8Clan EuR (1)0000000000000h 00m0.00
9Clan oGs (1)1001001302041100h 52m-9.10
10Clan 1uk1 (1)10010212001001h 19m-10.26
11Clan Teib (1)100100903017500h 40m-10.45
12Clan 5h4d (1)1000100000000h 05m-36.50

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The current season will automatically end and start a new Season on the 1. day of the 10. month at 0:00 UTC+1 (game end time decides).
Please use the Reconnect Tool by Varlock to avoid disconnects. It allows you to reconnect to any game where the connection has been interrupted within 2 minutes!
You can report any abuse, cheating or bugs in the league here.
The basic value is 0 points for the first game. This is modified up or downwards with the following values after each game:
(lost_team_scores/won_team_scores) x (Kills + loot/3000 + Traderscores/4 + Assists/4 + Draw x 0 + Win x 50 - Lose x 20 - Deaths - Leave x 50 - Kickcounter x 10)- Leave x 8
In FFA this is without the teamscores modification. So if a team with low ranked players wins against a team with high ranked players it can get 300% while it only risks to lose 10% of the points. If all players are unranked/not spoofchecked both teams get 100%. Only players with more then -500 points count for teamscores. You only have to spoofcheck once per IP-Block.
Leaves count only as leaves if the mainharbour of the leaver is alive at the moment of the leave and if the leavereason is "has left the game voluntarily", "lagged out (dropped by vote)", "has lost the connection (connection error - ECONNRESET)" or "was automatically dropped after 60 seconds". Other ways out of the game do not count as leave but count as games and (should) count for the stayrate. If you got an instable internet connection then use the reconnect tool.
*Minimum values for each average teamscores is 3. Only teammates with more then -500 points count for the average teamscores. Minimum Result for teamA_scores/teamB_scores is 5, maximum is 75. TeamB is the winning team.

Autoban automatically bans if your stayrate is:
  • less then 35% stay in 3 rounds OR
  • less then 50% stay in 5 rounds OR
  • less then 70% stay in 10 rounds.