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Official Battleships Crossfire League  FAQ
Last reload of the League: Sunday 15th 2012f July 2012 12:08:40 AM
3150 different players are ranked & spoofchecked on the bot(s): battle-ships.
19805 / 19805 games have been added to the scores. 1301(rescan: 107) / 3150 players have been scanned for clan-memberships. 508 players have been banned.

Archive:    Season 1    Season 2    Season 3    Season 4    Season 5    Season 6    Season 7    |Season 8|    Season July 2012    Season August-October 2012    Season November-December 2012    Season January-April 2013    Season May 2013 - Februar 2014
Season 8: Qualify (closed 14.07.2012) |(Clans)|      FFA (closed 14.07.2012) (Clans)      
Back to Current-League
Qualify (closed 14.07.2012)
Search player:
ClannameGamesWinnerDrawerLoserLeaverKillsDeathsKill / Death ratioAssistsTraderKicksCreepsDodosLootGametimeScores
1Clan T4L (1)0000000000000h 00m0.00
2Clan RPGC (1)1000100000000h 02m-13.00
3Clan ReS (1)1000100000000h 02m-51.86
4Clan TRP (1)1000100000000h 04m-56.77
5Clan BCF (1)1000100000000h 06m-40.17
6Clan RGF (1)1000100000000h 07m-13.00
7Clan BGN2 (1)1000100000000h 11m-78.60
8Clan WFG (1)1000100000000h 14m-77.76
9Clan AofA (1)10010160.17001300h 16m-38.02
10Clan XRaY (1)1000100000000h 16m-32.84
11Clan R2sk (1)1000100000000h 17m-64.59
12Clan IBCe (1)1000100000000h 20m-58.00
13Clan smD (1)10001020107000h 20m-65.10
14Clan TwGB (1)000000400016300h 21m-2.93
15Clan 13sA (1)110004223021100h 21m26.42
16Clan GPfF (1)1000100000000h 22m-58.00
17Clan TG (1)110000001020900h 24m41.15
18Clan TdiT (1)1000100000000h 24m-50.48
19Clan CIDT (1)1000100000000h 27m-20.25
20Clan BTOW (1)1000100000000h 29m-140.19
21Clan eQu (1)1000100000000h 30m-25.61
22Clan TBR9 (1)1000100000000h 30m-37.44
23Clan TGSK (1)000001010026600h 32m0.68
24Clan Behh (1)2000200000000h 32m-109.50
25Clan gef2 (1)1000100000000h 36m-16.29

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The current season will automatically end and start a new Season on the 1. day of the 10. month at 0:00 UTC+1 (game end time decides).
Please use the Reconnect Tool by Varlock to avoid disconnects. It allows you to reconnect to any game where the connection has been interrupted within 2 minutes!
You can report any abuse, cheating or bugs in the league here.
The basic value is 0 points for the first game. This is modified up or downwards with the following values after each game:
(lost_team_scores/won_team_scores) x (Kills + loot/3000 + Traderscores/4 + Assists/4 + Draw x 0 + Win x 50 - Lose x 20 - Deaths - Leave x 50 - Kickcounter x 10)- Leave x 8
In FFA this is without the teamscores modification. So if a team with low ranked players wins against a team with high ranked players it can get 300% while it only risks to lose 10% of the points. If all players are unranked/not spoofchecked both teams get 100%. Only players with more then -500 points count for teamscores. You only have to spoofcheck once per IP-Block.
Leaves count only as leaves if the mainharbour of the leaver is alive at the moment of the leave and if the leavereason is "has left the game voluntarily", "lagged out (dropped by vote)", "has lost the connection (connection error - ECONNRESET)" or "was automatically dropped after 60 seconds". Other ways out of the game do not count as leave but count as games and (should) count for the stayrate. If you got an instable internet connection then use the reconnect tool.
*Minimum values for each average teamscores is 3. Only teammates with more then -500 points count for the average teamscores. Minimum Result for teamA_scores/teamB_scores is 5, maximum is 75. TeamB is the winning team.

Autoban automatically bans if your stayrate is:
  • less then 35% stay in 3 rounds OR
  • less then 50% stay in 5 rounds OR
  • less then 70% stay in 10 rounds.